This is it folks - the last archive post - now we're all up to date!
This is the second half of the WFRP town map set featured in the last post. It's also the bit where things get more interesting, what with all the rubble modules which can be added to the buildings, and the VERY, VERY obviously Warhammer bit, which is fortunately on an optional overlay.
Let's get things rolling with this fancy looking shrine. Working with all the different textures and shapes in the tiles was a nice change.
This is the herbalist's shop - if I am not mistaken, this was the first shop map that I did. It's designed to combine with the next map, but that's optional.
Here's the garden map. You can either use it stand alone, or by tucking the right edge in under the herbalist's shop to make it into an attached back yard. It's also the only time I've done wooden walls.
There's rather a lot of rubble piles in this set. I did them all as seperate elements so they could be piled in wherever appropriate to turn normal maps into ruins.
I did a few different shapes and sizes.
A few of the rubble piles included walls to allow for partially collapsed buildings and more variety.
Some of them are even the same size as a full building.
I also made a module which could be slapped down on top of any wall to collapse it...
And here's the reason for all the destruction! The dreaded warp stone powered Skaven drilling machine! This allowed for a fulls Cale Skaven invasion from below, leading to a desperate quest through the sewers and tunnels under Middenheim to find and neutralise the warp stone reactors! This is the most Warhammer-ish bit of the set, but since I didn't add any Skaven icons to the machine, you can get away with using it elsewhere.
Well, that's all folks. We've now unpacked the entire archives. As a result, posts will slow down since I'm only going to be posting when I have new content to share.









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