Monday, April 22, 2024

From the Archives: The Original Dungeon (part three)

 Once again it's time to dip into the archive and look at some more of that first dungeon! So without further ado, let's get cracking! Gasmasks on!

Let's get the boring bits out of the way... it's... A PASSAGE!

It's also a passage, but it's met some friends...

This passage only has one friend. Poor passage.

And this one's going round the bend.

Ah! Semi exciting stuff at last! A little prison cell. Note that at this time, I was trying to indicate squares on the drawings, which is why there are crosses on the floor showing their corners. I'm not sure if I didn't realise Roll20 had a built in grid, or it was an aesthetic choice, but these days I just leave the Roll20 gird overlay on and use that.

Well, not every room can be exciting...

Some can be very dull in fact.

Okay, this is the second dungeon map I drew, and the first to actually be used in a game. The very first one was experimental, and didn't really connect up to things.

Some sort of big temple-ish thing? Or is this where the goblins hold their open-mic nights?

Back to boring things for the last one then...

There's still some more of the OG Dungeon to post - and it's mostly the more exciting stuff I believe. We've gotten the passages out of our system by now.

Don't forget, archive material goes up on Mondays and Thursdays until I run out of it!

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